Real-time loop in Games
Cases where JEV works as a Real-time loop inside Games.
3 cases
01
EN
▶ VIDEO
Removing information until the decisions break
A deliberately rigged hiking game: strip away the information JEV gets, step by step, and watch how long its decisions hold up. The author calls it a probe, not a benchmark.
V
Vivek Karmarkar
@vivekkmkpinn
Source checked
02
EN
Gens, Instinct 与 Meta 的 Crunch 能力实测
用 JEV 跑通了带 Instinct、Ways、Town、Office 的 Crunch 流程……Inworld 的 popularity 场景下需要管理超过 500 人的 NPC 对话。
Y
Yohei
@yoheinakajima
Creator reported
03
中文
▶ VIDEO
给独立游戏装上有记忆的 NPC
用 JEV 给 RPG 的每个 NPC 挂了长期记忆,玩家两周前随口说的一句话,NPC 到现在还记得。
L
Luna
@lunagamedev
Creator reported